Produced for Tess and the lovely team at Seriously Digital Entertainment, we had a lot of fun replicating “Mount Boom”, one of the game’s key characters, complete with an inner fiery volcanic light switch. The sculpture of Mount Boom was created by hand, and then replicated in a mix of opaque and transparent resin. Using transparent resin for the area around his eyes means the inner light shines out through just this section, giving him a fiery, menacing and quite sentient look. He’s surrounded by a snowy landscape with miniature pine trees that contribute to his overall large presence. The base has a wood look finish and the logo is debossed into the surface. I was very honored to work on such a huge brand project and I’m so pleased with how the globes have turned out.